
The game is not playable for now (not for immutable distros)
The game is not playable for now because are not opening. The reason for this is that despite being a native Linux build, the binary that the Steam client searches for to start the game is called "Asleep.x86_64" ([path]../Steam/steamapps/common/Asleep/Asleep.x86_64), but the binary installed in the directory for Linux builds is called "Asleep 1.9.6 Linux.x86_64" ([path]../Steam/steamapps/common/Asleep/). Because I'm using an immutable distro based on Fedora Kinoite KDE (Bazzite from Universal Blue Project), this is my path to the Steam installation: "/var/home/my-user/.local/share/Steam/steamapps/common/Asleep" It's worth remembering that SteamOS (and Steam Deck) is also an immutable distro, so this problem can also (possibly) occur on the platform. One possible solution is to run the binary directly from the game's installation directory, but for me it crashes after the Unity logo appears. Maybe this is related to the same problem.

The game is very fluid, the controllers are very intuitive, the storyline is very palatable.
Since the game is based on dialogs, in some parts, the texts were too small to read.
Whenever you open the inventory and close it, the character stops responding to the controller. I have to open and close the inventory again in order to have it working.
The button that I'm supposed to press should be bigger, sometimes it is hard to read what button I should press.
The on-screen indicators where I'm supposed to stop to activate an interaction is too small, sometimes it is too hard to find.